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Trainyard for iOS

Publisher: Matt Rix
iOS $0.99
Download v1.66 173 downloads
Version1.66
Publisher Matt Rix
Release dateSep 3, 2011
Date addedSep 3, 2011
Os requirementsiOS
RequirementsCompatible with iPhone, iPod Touch, and iPad. Requires iOS 3.1 or later. iTunes account required
Total downloads173
Price$0.99

Description

Trainyard was the #2 selling app on the App Store in October 2010. + Innovative and challenging puzzle mechanic+ Smooth difficulty curve+ 100 main puzzles and over 50 bonus puzzles+ Hundreds of ways to solve each puzzle+ Puzzle editor: create your own puzzles+ Retina display support+ Easily share your unique solutions on Trainyard.ca+ Looks GREAT on the iPad+ Engineered for low battery usage+ Colour-blind mode+ Game Center support+ A year in the making+ Developed in my spare time (support indie games!)Stuck on a puzzle? Visit http://trainyard.ca/solutions where there are over *1.5 million* player-submitted solutions.Trainyard is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle. The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use colour theory to combine trains of different colours, use timing to merge and split trains, and use every inch of your brain in your quest to beat the game. Find out more at http://www.trainyard.caDeveloped by Matt Rix ([email protected])Proudly made in Canada.Think you beat the whole game? Try to solve all the bonus puzzles! Done that? Try to match the track counts on http://trainyard.ca/solutionsTrainyard makes use of these excellent libraries:+ Cocos2D-iPhone by Ricardo Quesada+ XAuthTwitterEngine by Aral Balkan+ Twitter+OAuth code by Ben Gottlieb+ MGTwitterEngine by Matt Gemmell+ ASIHTTPRequest by All-Seeing Interactive+ SFHFKeychainUtils by Buzz Andersen+ TouchXML by Jonathan Wight+ FMDB by Flying Meat Inc.

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