| Publisher | Electronic Arts |
|---|---|
| Release date | Dec 5, 2008 |
| Date added | Oct 12, 1998 |
| Os requirements | Windows, Windows 95 |
| Requirements | Pentium-166, Windows 95, 32MB RAM, 100MB disk space, DirectX drivers 6.0 |
| Total downloads | 432,087 |
| Downloads per week | 11 |
| Price | Free to try |
Description
Future Cop: LAPD puts you in the center of futuristic urban conflicts, where you must use all your firepower to accomplish your objectives. The game features two modes: Crime War, in which you reclaim eight sections of crime-ridden L.A., and Precinct Assault, in which you battle against a friend or the computer-controlled ""Sky Captain."" You won't be patrolling the streets unassisted, however; you use the revolutionary TAC X-1 Alpha--durable, armed to the teeth, and capable of handling the worst the crime lords have to offer. This powerfully equipped walking vehicle can be
transformed
into a fast hovercraft-like machine in certain situations. Fifteen different weapons are at your disposal, each with two different types of power-ups and its own special effects. Network play, modem play, and game saving are disabled in the demo.
If you want, check out this level trailer or a screen shot before downloading.
""Dual Shock"" analog controllers and 3D hardware rendering are supported.